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Re: UrShapes coding update



Hi, John.

More than cool - That's pretty darn good news for me. Sorry for me
answering that late, but I had a week off the net and a weekend
sailing on the Bodensee (South Germany, don't know what you call it).

Even if it's not working, please commit as early as possible to cvs,
so me and others can see the wonders you've done. Did RMS not say "b4
a million I's, all bucks r shallow"? ;)

> Well anyway, I've gotten a filled rectangle to show up and resize and
> now I am going ahead and integrating the UrShape stuff that we have been
> throwing around this mail-list for quite awhile.  I will place
> everything at the construct CVS once I am done. 
see above.

> One problem I am having is in the move code.  For some reason when
> I click in the object I have created and tried to move it, the
> object would jump away from the mouse arrow. 
Well, have you tried if the move coordinates are relative of absolute?

> It might have something to do with the distance_from code but I
> swiped that directly from the box code so it should work.  Well it
> is not all that important right now and I am sure once the code is
> out someone will be able to spot my error.
Hope so.

> More to come
Eager to see ;)

> --J5
cu Andre
-- 
Tolerance rulez, everything else sux! -- Andre Kloss





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