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Re: Some feature ideas.



Le mar 09/07/2002 à 22:55, Lars Clausen a écrit :
> On 09 Jul 2002, mickael.wolff@laposte.net wrote:
> > 
> >   I wanna add an class attribute without edit entire object, simply by
> > object menu (third mouse button). This can be productive. In same topic,
> > you can implement adding an attribute to a selection of object.
> 
> Changing the simple (boolean) properties of a class (or group of classes)
> could easily be done from the object menu.  Adding new attributes that way
> would take more work, though I can definitely see where it would be handy.
> Especially for adding to a group of classes.
Ok, I'll see it with recent dia at work.

> Shift-click will already grow selections.  And the Select menu have
> some rather fanciful selection options.
Sorry !
 
> >   Restrict working area to paper/A4/Letter format (be optionnaly, off
> > course), for easy printing.
> 
> Well, the blue lines already show the paper format.  Or you can set it to
> fit to a certain number of pages (typically 1x1 is good) in the page setup
> dialog.
Now, I understand direct printing results ;)

> >  Finally, for lisibility of document, in a class, align messages,
> > properties, arguments and type of message. Like it :
> 
> I see your point, but it can also lead to unusually wide classes:
> 
> /---------------------------------------------------------------------------\
> |  My class                                                                 |
> >---------------------------------------------------------------------------<
> | +short                 (arg1:some_very_long_type, ard2:type)  :type       |
> | -very_big_name_message (another_arg:some_type)                :other_type |
> \---------------------------------------------------------------------------/
> 
> If there are many methods in a class, this is likely to happen.
Yeah, I'm agreing.
Thanks ! :o)

-- 
#include <brain>
using organ_device ;
brain * LupusMichaelis = new brain ;
LupusMichaelis << grey_cells << chemical_mix(ascorbic_acid, cafeine) ;
LupusMichaelis.storming() ;




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