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patch: add fill and line color properties to UML activity



Hello.  I found myself in need of changing the fill color on the UML
activity object, so I patched up the current CVS to add fill and
(while I was at it) line color properties to it.

I barely know GTK so you'll definitely want to sanity check this.  I
just copied over the appropriate lines from UML/state.c.

I also changed PROP_STD_TEXT_COLOUR to PROP_STD_TEXT_COLOUR_OPTIONAL
to match state.c.  I'm not suree if that was the right thing to do.

-Tim

 --- objects/UML/activity.c.~1.9.~       2004-07-04 12:05:28.000000000 -0400
+++ objects/UML/activity.c      2005-01-06 23:55:42.000000000 -0500
@@ -47,6 +47,8 @@
   Text *text;

   TextAttributes attrs;
+  Color line_color;
+  Color fill_color;
 };


@@ -116,9 +118,11 @@
 static PropDescription activity_props[] = {
   ELEMENT_COMMON_PROPERTIES,

+  PROP_STD_LINE_COLOUR_OPTIONAL,
+  PROP_STD_FILL_COLOUR_OPTIONAL,
   PROP_STD_TEXT_FONT,
   PROP_STD_TEXT_HEIGHT,
-  PROP_STD_TEXT_COLOUR,
+  PROP_STD_TEXT_COLOUR_OPTIONAL,
   { "text", PROP_TYPE_TEXT, 0, N_("Text"), NULL, NULL },

   PROP_DESC_END
@@ -135,6 +139,8 @@

 static PropOffset state_offsets[] = {
   ELEMENT_COMMON_PROPERTIES_OFFSETS,
+  {"line_colour",PROP_TYPE_COLOUR,offsetof(State,line_color)},
+  {"fill_colour",PROP_TYPE_COLOUR,offsetof(State,fill_color)},
   {"text",PROP_TYPE_TEXT,offsetof(State,text)},
   {"text_font",PROP_TYPE_FONT,offsetof(State,attrs.font)},
   {"text_height",PROP_TYPE_REAL,offsetof(State,attrs.height)},
@@ -224,8 +230,10 @@
    p1.y = y;
    p2.x = x + w;
    p2.y = y + h;
-   renderer_ops->fill_rounded_rect(renderer, &p1, &p2, &color_white, 1.0);
-   renderer_ops->draw_rounded_rect(renderer, &p1, &p2, &color_black, 1.0);
+   renderer_ops->fill_rounded_rect(renderer, &p1, &p2,
+                                  &state->fill_color, 1.0);
+   renderer_ops->draw_rounded_rect(renderer, &p1, &p2,
+                                  &state->line_color, 1.0);

    text_draw(state->text, renderer);
 }
@@ -310,6 +318,9 @@
   elem->width = STATE_WIDTH;
   elem->height = STATE_HEIGHT;

+  state->line_color = attributes_get_foreground();
+  state->fill_color = attributes_get_background();
+
   font = dia_font_new_from_style (DIA_FONT_SANS, 0.8);
   p = *startpoint;
   p.x += STATE_WIDTH/2.0;


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