[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]

Re: Three arrows



On Fri, 15 Mar 2002, Tom Sorensen wrote:
>> I'm not sure about whether a stem is a good idea or not, either.
> 
> The stem is a great idea IMO. It's particularly important for arcs, where
> you don't have the controls beziers provide.

Indeed.  I'm thinking an adjustable stem would be the best.  By default no
stem, but you can add up to 100% of the length.

> There's numerous special cases to consider - particularly joining a
> curved line to a polygon with non horizontal/vertical surfaces - but even
> if only the basic cases work at first this is a major improvement over
> how it is now.

Indeed.  The whole way arrows meet objects will need a redesign.  I will be
satisfied with the arrow pointing at the connection point, not beyond it,
for a major release, though.

-Lars

-- 
Lars Clausen (http://shasta.cs.uiuc.edu/~lrclause)| HŚrdgrim of Numenor
"I do not agree with a word that you say, but I   |----------------------------
will defend to the death your right to say it."   | Where are we going, and
    --Evelyn Beatrice Hall paraphrasing Voltaire  | what's with the handbasket?



[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index] Mail converted by Mofo Magic and the Flying D

 
All trademarks and copyrights are the property of their respective owners.

Other Directory Sites: SeekWonder | Directory Owners Forum

GuideSMACK