> Oh, now I understand. What you were talking about
> was: modifying XPDF's
> abstraction of a renderer, so that it would output
> into a format understood
> by Dia (ideally, dia's format).
That is what I meant.
> > Once you get your TEX into PS or eps, then the Dia
> > seems to have a EPS and DXF import
> >
> > PS converter to convert the diagram to DFX
> >
>
http://home.t-online.de/home/helga.glunz/wglunz/pstoedit/
>
>
> Currently, dia has no EPS import (and I don't see
> that being available
> anytime soon).
OH :(
>It does have some DXF import,
> however, this code is quite
> fragile and might require some tuning to the routine
> you point to.
Hmmm.....
> Assuming the EPS->DXF converter is solid enough to
> handle the task, it
> should be possible do so something.
>
> (one alternative idea might be to find/modify
> something to have an EPS->SVG
> converter.
That is what pstoedit can do, svg output. :)
>Or even better, an SVG output module for
> Ghostscript.
THat would be cool.
>Once the
> TeX file is converted to SVG, it should be possible
> to modify the shapes'
> SVG import routine in order to render by dia.
Ahh.. you have that?
> Basically, the TeX object
> would be a shape whose visual contents depend on the
> output of a TeX process)
Cool a create shape on the fly. You might have lots of
them. I bet one shape per polygon would be good.
>
> Another alternative; there are TeX -> MathML
> converters out there. Can
> MathML be transformed into SVG via XSLT ? (uh, not
> likely.
Sounds like hell!
>What does Mozilla
> do ?). If yes, then the problem is (almost) solved.
I am not ready to volunteer on that yet.
I would like to say that viso2002 does not have image
maps, and it does not have href, and it is pissing me
off.
Also I would like to ask what do you think about using
a postgres database backend for your object? Like be
able to store all the diagrams in a database?
via Perl::DBD we can hook in any database around.
Cool huh?
mike
=====
James Michael DuPont
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